package com.game.util;

public class ArrayRenderer {
	
	private String[][] tilesarray;
	
	ArrayRenderer() {
		setTilesarray(null);		
	}
	
	public ArrayRenderer(String[][] tarray) {
		setTilesarray(tarray);
	}

	public String[][] getTilesarray() {
		return tilesarray;
	}

	public void setTilesarray(String[][] tilesarray) {
		this.tilesarray = tilesarray;
	}

}
